feat(frontend): Implement Epic management page with full CRUD operations
Add comprehensive Epic management functionality at /projects/{projectId}/epics route.
Changes:
- Created EpicForm component with validation (title, description, priority, estimated hours)
- Implemented Epics list page with Create/Edit/Delete operations
- Added breadcrumb navigation (Projects > Project Name > Epics)
- Included loading states with Skeletons
- Added error handling and user feedback with toast notifications
- Implemented responsive grid layout (mobile/tablet/desktop)
- Added hover effects and inline edit/delete actions
- Integrated with existing hooks (useEpics, useCreateEpic, useUpdateEpic, useDeleteEpic)
- Used shadcn/ui components (Card, Dialog, AlertDialog, Badge, Select)
- Added status and priority color coding
- Displayed estimated/actual hours and creation time
- Implemented empty state for projects with no epics
Technical details:
- Used react-hook-form with zod validation
- Implemented optimistic UI updates
- Followed existing patterns from Projects page
- Full TypeScript type safety
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
221
components/epics/epic-form.tsx
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221
components/epics/epic-form.tsx
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'use client';
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import { useForm } from 'react-hook-form';
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import { zodResolver } from '@hookform/resolvers/zod';
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import * as z from 'zod';
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import { Button } from '@/components/ui/button';
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import {
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Form,
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FormControl,
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FormDescription,
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FormField,
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FormItem,
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FormLabel,
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FormMessage,
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} from '@/components/ui/form';
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import { Input } from '@/components/ui/input';
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import { Textarea } from '@/components/ui/textarea';
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from '@/components/ui/select';
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import { useCreateEpic, useUpdateEpic } from '@/lib/hooks/use-epics';
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import type { Epic, WorkItemPriority } from '@/types/project';
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import { toast } from 'sonner';
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import { Loader2 } from 'lucide-react';
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const epicSchema = z.object({
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title: z
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.string()
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.min(1, 'Title is required')
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.max(200, 'Title must be less than 200 characters'),
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description: z
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.string()
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.max(2000, 'Description must be less than 2000 characters')
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.optional(),
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priority: z.enum(['Low', 'Medium', 'High', 'Critical']),
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estimatedHours: z
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.number()
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.min(0, 'Estimated hours must be positive')
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.optional()
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.or(z.literal('')),
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});
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type EpicFormValues = z.infer<typeof epicSchema>;
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interface EpicFormProps {
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projectId: string;
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epic?: Epic;
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onSuccess?: () => void;
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onCancel?: () => void;
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}
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export function EpicForm({ projectId, epic, onSuccess, onCancel }: EpicFormProps) {
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const isEditing = !!epic;
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const createEpic = useCreateEpic();
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const updateEpic = useUpdateEpic();
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const form = useForm<EpicFormValues>({
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resolver: zodResolver(epicSchema),
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defaultValues: {
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title: epic?.title || '',
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description: epic?.description || '',
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priority: epic?.priority || 'Medium',
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estimatedHours: epic?.estimatedHours || ('' as any),
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},
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});
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async function onSubmit(data: EpicFormValues) {
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try {
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const payload = {
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...data,
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estimatedHours: data.estimatedHours || undefined,
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};
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if (isEditing) {
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await updateEpic.mutateAsync({
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id: epic.id,
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data: payload,
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});
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} else {
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await createEpic.mutateAsync({
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projectId,
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...payload,
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});
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}
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onSuccess?.();
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} catch (error) {
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const message = error instanceof Error ? error.message : 'Operation failed';
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toast.error(message);
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}
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}
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const isLoading = createEpic.isPending || updateEpic.isPending;
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const priorityOptions: Array<{ value: WorkItemPriority; label: string; color: string }> = [
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{ value: 'Low', label: 'Low', color: 'text-blue-600' },
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{ value: 'Medium', label: 'Medium', color: 'text-yellow-600' },
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{ value: 'High', label: 'High', color: 'text-orange-600' },
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{ value: 'Critical', label: 'Critical', color: 'text-red-600' },
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];
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return (
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<Form {...form}>
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<form onSubmit={form.handleSubmit(onSubmit)} className="space-y-6">
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<FormField
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control={form.control}
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name="title"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Epic Title *</FormLabel>
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<FormControl>
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<Input placeholder="e.g., User Authentication System" {...field} />
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</FormControl>
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<FormDescription>
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A concise title describing this epic
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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<FormField
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control={form.control}
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name="description"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Description</FormLabel>
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<FormControl>
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<Textarea
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placeholder="Detailed description of the epic, including goals and acceptance criteria..."
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className="resize-none"
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rows={6}
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{...field}
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/>
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</FormControl>
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<FormDescription>
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Optional detailed description (max 2000 characters)
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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<div className="grid grid-cols-1 md:grid-cols-2 gap-6">
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<FormField
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control={form.control}
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name="priority"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Priority *</FormLabel>
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<Select onValueChange={field.onChange} defaultValue={field.value}>
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<FormControl>
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<SelectTrigger>
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<SelectValue placeholder="Select priority" />
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</SelectTrigger>
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</FormControl>
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<SelectContent>
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{priorityOptions.map((option) => (
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<SelectItem key={option.value} value={option.value}>
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<span className={option.color}>{option.label}</span>
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</SelectItem>
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))}
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</SelectContent>
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</Select>
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<FormDescription>
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Set the priority level for this epic
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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<FormField
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control={form.control}
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name="estimatedHours"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Estimated Hours</FormLabel>
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<FormControl>
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<Input
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type="number"
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placeholder="e.g., 40"
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{...field}
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onChange={(e) => {
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const value = e.target.value;
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field.onChange(value === '' ? '' : Number(value));
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}}
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/>
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</FormControl>
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<FormDescription>
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Optional time estimate in hours
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</FormDescription>
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<FormMessage />
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</FormItem>
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)}
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/>
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</div>
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<div className="flex justify-end gap-3 pt-4">
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{onCancel && (
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<Button
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type="button"
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variant="outline"
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onClick={onCancel}
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disabled={isLoading}
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>
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Cancel
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</Button>
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)}
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<Button type="submit" disabled={isLoading}>
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{isLoading && <Loader2 className="mr-2 h-4 w-4 animate-spin" />}
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{isEditing ? 'Update Epic' : 'Create Epic'}
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</Button>
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</div>
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</form>
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</Form>
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);
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}
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