feat(frontend): Refactor Kanban board to focus on Story management
Refactored the Kanban board from a mixed Epic/Story/Task view to focus exclusively on Stories, which are the right granularity for Kanban management. Changes: - Created StoryCard component with Epic breadcrumb, priority badges, and estimated hours display - Updated KanbanColumn to use Story type and display epic names - Created CreateStoryDialog for story creation with epic selection - Added useProjectStories hook to fetch all stories across epics for a project - Refactored Kanban page to show Stories only with drag-and-drop status updates - Updated SignalR event handlers to focus on Story events only - Changed UI text from 'New Issue' to 'New Story' and 'update issue status' to 'update story status' - Implemented story status change via useChangeStoryStatus hook 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
234
components/features/stories/CreateStoryDialog.tsx
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234
components/features/stories/CreateStoryDialog.tsx
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'use client';
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import { useForm } from 'react-hook-form';
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import { zodResolver } from '@hookform/resolvers/zod';
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import { z } from 'zod';
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import { useCreateStory } from '@/lib/hooks/use-stories';
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import { useEpics } from '@/lib/hooks/use-epics';
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import {
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Dialog,
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DialogContent,
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DialogHeader,
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DialogTitle,
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} from '@/components/ui/dialog';
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import { Button } from '@/components/ui/button';
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import { Input } from '@/components/ui/input';
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import { Textarea } from '@/components/ui/textarea';
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import {
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Select,
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SelectContent,
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SelectItem,
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SelectTrigger,
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SelectValue,
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} from '@/components/ui/select';
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import {
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Form,
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FormControl,
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FormField,
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FormItem,
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FormLabel,
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FormMessage,
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} from '@/components/ui/form';
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import { Loader2 } from 'lucide-react';
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const createStorySchema = z.object({
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epicId: z.string().min(1, 'Epic is required'),
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title: z.string().min(1, 'Title is required'),
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description: z.string().optional(),
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priority: z.enum(['Low', 'Medium', 'High', 'Critical']),
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estimatedHours: z.number().min(0).optional(),
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});
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interface CreateStoryDialogProps {
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projectId: string;
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open: boolean;
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onOpenChange: (open: boolean) => void;
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}
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export function CreateStoryDialog({
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projectId,
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open,
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onOpenChange,
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}: CreateStoryDialogProps) {
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const form = useForm({
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resolver: zodResolver(createStorySchema),
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defaultValues: {
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epicId: '',
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title: '',
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description: '',
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priority: 'Medium' as const,
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estimatedHours: 0,
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},
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});
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const { data: epics, isLoading: epicsLoading } = useEpics(projectId);
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const createMutation = useCreateStory();
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const onSubmit = (data: z.infer<typeof createStorySchema>) => {
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createMutation.mutate(data, {
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onSuccess: () => {
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form.reset();
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onOpenChange(false);
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},
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});
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};
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return (
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<Dialog open={open} onOpenChange={onOpenChange}>
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<DialogContent className="max-w-2xl">
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<DialogHeader>
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<DialogTitle>Create New Story</DialogTitle>
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</DialogHeader>
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<Form {...form}>
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<form onSubmit={form.handleSubmit(onSubmit)} className="space-y-4">
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{/* Epic Selection */}
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<FormField
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control={form.control}
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name="epicId"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Epic</FormLabel>
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<Select
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onValueChange={field.onChange}
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defaultValue={field.value}
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disabled={epicsLoading}
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>
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<FormControl>
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<SelectTrigger>
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<SelectValue placeholder="Select an epic..." />
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</SelectTrigger>
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</FormControl>
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<SelectContent>
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{epicsLoading ? (
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<div className="flex items-center justify-center p-2">
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<Loader2 className="h-4 w-4 animate-spin" />
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</div>
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) : epics && epics.length > 0 ? (
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epics.map((epic) => (
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<SelectItem key={epic.id} value={epic.id}>
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{epic.name}
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</SelectItem>
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))
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) : (
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<div className="p-2 text-sm text-muted-foreground">
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No epics available. Create an epic first.
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</div>
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)}
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</SelectContent>
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</Select>
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<FormMessage />
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</FormItem>
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)}
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/>
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{/* Title */}
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<FormField
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control={form.control}
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name="title"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Title</FormLabel>
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<FormControl>
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<Input placeholder="Story title..." {...field} />
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</FormControl>
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<FormMessage />
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</FormItem>
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)}
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/>
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{/* Description */}
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<FormField
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control={form.control}
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name="description"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Description</FormLabel>
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<FormControl>
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<Textarea
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placeholder="Describe the story..."
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rows={4}
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{...field}
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/>
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</FormControl>
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<FormMessage />
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</FormItem>
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)}
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/>
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{/* Priority and Estimated Hours */}
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<div className="grid grid-cols-2 gap-4">
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<FormField
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control={form.control}
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name="priority"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Priority</FormLabel>
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<Select
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onValueChange={field.onChange}
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defaultValue={field.value}
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>
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<FormControl>
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<SelectTrigger>
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<SelectValue />
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</SelectTrigger>
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</FormControl>
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<SelectContent>
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<SelectItem value="Low">Low</SelectItem>
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<SelectItem value="Medium">Medium</SelectItem>
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<SelectItem value="High">High</SelectItem>
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<SelectItem value="Critical">Critical</SelectItem>
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</SelectContent>
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</Select>
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<FormMessage />
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</FormItem>
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)}
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/>
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<FormField
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control={form.control}
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name="estimatedHours"
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render={({ field }) => (
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<FormItem>
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<FormLabel>Estimated Hours</FormLabel>
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<FormControl>
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<Input
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type="number"
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min="0"
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step="0.5"
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placeholder="0"
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{...field}
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onChange={(e) => field.onChange(parseFloat(e.target.value) || 0)}
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/>
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</FormControl>
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<FormMessage />
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</FormItem>
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)}
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/>
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</div>
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{/* Actions */}
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<div className="flex justify-end gap-2">
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<Button
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type="button"
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variant="outline"
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onClick={() => onOpenChange(false)}
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>
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Cancel
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</Button>
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<Button type="submit" disabled={createMutation.isPending}>
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{createMutation.isPending ? (
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<>
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<Loader2 className="mr-2 h-4 w-4 animate-spin" />
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Creating...
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</>
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) : (
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'Create Story'
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)}
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</Button>
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</div>
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</form>
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</Form>
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</DialogContent>
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</Dialog>
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);
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}
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