The walk-away primitive: queue follow-up prompts and let a session advance itself
while you're gone — "run the tests" drains, and when Claude next goes idle "open a
PR" drains. Injection reuses writeInput (byte-identical to a keystroke, broadcasts
to all mirrored devices); the byte-shuttle is untouched.
- POST/GET/DELETE /live-sessions/:id/queue — POST/DELETE behind requireAllowedOrigin
+ a per-IP rate limit (QUEUE_RATE_MAX=20/min) + SESSION_ID_RE; text non-empty,
byte-capped (QUEUE_ITEM_MAX_BYTES=4096, 16kb body), count-capped (QUEUE_MAX_ITEMS=10).
- Bounded per-session queue in manager (enqueueFollowup/drainOne/clearQueue);
new optional queueLength on LiveSessionInfo.
- Idle drain: the Stop/SessionEnd /hook branch scheduleDrain()s a debounced timer
(QUEUE_SETTLE_MS=1500). It drains exactly one entry only if the session still
exists, hasn't exited, produced no output during settle, and is idle — three
guards (debounced single timer + pop-one + settle re-check) → one entry per idle.
- New additive ServerMessage {type:'queue',length} broadcasts the count to mirrors
(⧗N badge); FE enqueue via the quick-reply editor + TabApp.enqueueToActive.
Injected bytes go verbatim to the PTY (never built into a shell command). Verified
independently: typecheck + build:web clean, 1737 tests pass (real-PTY integration
covers idle-drain / one-per-idle / settle-guard). Foundation for templated launches,
auto-continue, and issue-intake (docs/ROADMAP.md).
The flat Projects grid was overwhelming at 50-100 repos. Explored the UX with
4 parallel agents (auto-grouping / manual folders / density-segmentation /
competitive research); all converged on namespace auto-grouping as the primary
fix — the dotted repo names (Billo.Platform.*, Billo.Infrastructure.*) already
encode the hierarchy, so it's a string-split, not a taxonomy the user builds.
Frontend:
- groupProjects(): depth-2 namespace grouping, >=2-member threshold (singletons
fall to "Other"), degrade-to-flat when repos share no prefix, running projects
duplicated into a pinned "Active now" section.
- displayLabel(): cards show the namespace tail (Payment, not
Billo.Platform.Payment); full name in Active/Other.
- Collapsible sticky group headers with an "N active" badge so a collapsed
section never hides running work; search force-expands matching groups.
- public/prefs.ts: server-first load with a localStorage offline mirror, migrates
the legacy per-device proj-favs.
Backend (server-side prefs so favourites + collapse-state follow the user across
devices — localStorage was per-device, which broke the multi-device premise):
- src/http/prefs-store.ts: ~/.web-terminal-prefs.json store (mirrors push-store),
every field bounded + sanitized.
- GET /prefs (read-only) + PUT /prefs (Origin-guarded); UiPrefs type +
PREFS_STORE_PATH config.
Tests: +12 prefs-store, +21 groupProjects/displayLabel. Full suite 1227 passed.
Verified live: grouping renders, collapse persists to the server and survives a
full page reload (cross-device sync proven end-to-end).
Replace each card's "+ start claude here" with a row of three brand-logo
launcher buttons (logo + caption, touch-friendly, tooltips):
- Claude (coral burst) → new terminal tab running `claude`
- Codex (OpenAI mark) → new terminal tab running `codex`
- VS Code (blue ribbon) → opens the repo in VS Code ON THE HOST
VS Code: new guarded POST /open-in-editor runs `<EDITOR_CMD> <path>` (default
`code`) on the host via execFile (no shell); path validated as an existing
absolute dir; Origin guard (CSRF) like the DELETE routes. EDITOR_CMD config added.
Active-session highlight (user request): when a project has a running Claude
session (Claude-hook status != unknown — plain shells/codex stay unknown), the
Claude logo gets a coral ring + tint, with a count badge when more than one.
New: public/icons.ts (simple-icons SVGs, fill=currentColor), src/http/editor.ts.
onOpenProject gains an optional cmd; makeProjectCard exported for tests.
Tests +16 (431 total): editor validation/launch, EDITOR_CMD config, launcher
row (3 buttons, claude/codex commands), and the active-Claude highlight + badge.
Verified: coverage >=80x4, build OK, both typechecks clean; in-browser the 3
logos render with brand colours, and POST /open-in-editor actually launched
VS Code on the host (403 no-Origin / 400 bad-path / 204 valid-dir all correct).
Prior-session prep for the v0.6 Project Manager, checkpointed on the
v0.6-projects branch as a clean base for the parallel builders:
- P1 (src/types.ts): ProjectInfo + ProjectSessionRef contracts; Config
gains projectRoots/projectScanDepth/projectScanTtlMs/projectDirtyCheck.
- P3 (src/config.ts): parseBool + parseProjectRoots helpers; parse the
4 PROJECT_* env vars with defaults ([homeDir]/4/10000/true).
- UI: public/style.css indigo -> Amber (#e3a64a) accent theme.
- Docs: FEATURE_PROJECT_MANAGER.md (1:N session design), THEME.md,
docs/mockups/ (final-amber.png is the locked visual).
Typecheck (backend + web) green. No behavior change to runtime code yet;
P2/P4/P5/P6 implement the feature on top of this.
- src/session/tmux.ts: sync tmux CLI wrappers (available/has/kill), best-effort
- config: useTmux from USE_TMUX env (1/0/auto→detect tmux on PATH)
- session: when useTmux, spawn 'tmux new-session -A -s web_<id> <shell>' (the
node-pty proc is a tmux CLIENT); createSession takes an optional id for
re-attach; Session.tmuxName; kill() runs tmux kill-session
- manager: handleAttach re-attaches to a surviving 'web_<id>' tmux session after
a restart (Case 3.5); shutdown kills only the client pty for tmux sessions so
the shell keeps running
- tests: USE_TMUX:0 in shared integration cfg (no tmux leakage); unit CFGs
useTmux:false; integration 'H1' (real tmux): set var → restart server →
re-attach → var survived. 208 tests green.