Files
web-terminal/term-relay/mux/mux-session.ts
Yaojia Wang 2af57e6686 feat(relay): rendezvous-relay service — 7 packages + plans (contracts/transport/agent/control-plane/e2e/auth/web)
Multi-tenant reverse-tunnel service ("ngrok for Claude Code" with E2E): a
host-agent dials OUT to an operator-run relay; external devices reach the host
THROUGH the relay, routed by per-tenant subdomain, forwarding ciphertext only
(the relay never sees plaintext). Lets a customer reach their own self-hosted
web-terminal from anywhere with zero networking setup.

Packages — all tsc-strict + vitest green (656 tests), cross-package integration verified:
- relay-contracts: frozen shared contracts (mux frame codec, data model,
  capability token, E2E envelope, pairing) — the src/types.ts analog
- term-relay:   native WS mux + stateless data plane (subdomain routing, ciphertext forward)
- agent:        host-agent (pairing, per-host Ed25519 + mTLS dial-out, forwards to 127.0.0.1:3000)
- control-plane: accounts/hosts registry, pairing-code flow, routing table, provisioning
- relay-e2e:    browser<->agent E2E (X25519 ECDH through relay, AEAD, anti-replay, recoverable replay key)
- relay-auth:   Passkey/WebAuthn, capability tokens, per-host certs, deny-by-default tenant isolation
- relay-web:    browser login + Web Crypto E2E + client-side preview rendering

Security invariants INV1-15 enforced; cross-tenant isolation CI tripwire live
(.github/workflows/relay-tripwire.yml). Design + implementation-level plans in
docs/PLAN_RELAY_*.md and docs/EXPLORE_RELAY_SERVICE.md.

NOTE: generated autonomously per the reviewed plans. The security-critical
packages (relay-e2e, relay-auth) REQUIRE expert security audit before any real
deployment — passing tests prove self-consistency, not resistance to attackers.
Base app (src/, public/) unchanged; concurrent desktop work left uncommitted.
2026-07-02 06:10:16 +02:00

297 lines
9.6 KiB
TypeScript

/**
* T6 · Mux session — the multiplexer over ONE WebSocket tunnel. Assembles the T2 codec,
* T3 stream state machine, T4 credit flow-control, and T5 heartbeat into a demux/dispatch loop.
*
* Security (INV2/INV5/INV11): DATA payloads are copied OPAQUE and never inspected; buffers are
* per-stream, per-session (no global pool → no cross-tenant buffer bleed) and freed on CLOSE;
* this module imports NO terminal/ANSI parser. An inbound DATA for an unknown/closed stream, an
* illegal transition, or a `payloadLen > maxFrameBytes` frame RSTs that ONE stream — the tunnel
* stays up (INV13). Ordering is preserved and never reordered/deduped (so P4's `seq` holds).
*/
import { concatBytes, GOAWAY_CODE_TO_REASON, type MuxOpen } from 'relay-contracts'
import {
MUX_HEADER_BYTES,
encodeMuxFrame,
decodeHeader,
encodeOpen,
decodeOpen,
encodeWindowUpdate,
decodeWindowUpdate,
encodeGoaway,
type MuxFrameHeader,
type MuxFrameType,
} from './frame-codec.js'
import { assertWithinFrameCeiling } from './frame-guards.js'
import {
initialStreamState,
nextStreamState,
isTerminal,
type StreamState,
} from './stream.js'
import { createFlowController, type FlowController } from './flow-control.js'
import {
createHeartbeat,
type Heartbeat,
type ScheduleHandle,
} from './heartbeat.js'
export interface MuxStreamHandle {
readonly streamId: number
writeData(payload: Uint8Array): boolean // false ⇒ backpressured (buffered until WINDOW_UPDATE)
close(rst?: boolean): void
onData(cb: (payload: Uint8Array) => void): void // inbound opaque bytes for THIS stream (INV2)
onClose(cb: (rst: boolean) => void): void // remote/RST close of THIS stream
}
export type MuxRole = 'relay' | 'agent'
export interface MuxSessionDeps {
role: MuxRole
sendWire(frame: Uint8Array): void
onOpen(open: MuxOpen, stream: MuxStreamHandle): void
onData(streamId: number, payload: Uint8Array): void // fallback if no per-stream subscriber
onClose(streamId: number, rst: boolean): void
onDead(): void
maxFrameBytes: number
initialWindowBytes: number
// P1-owned testability seam (NOT a frozen contract): inject the heartbeat timer.
schedule?: (fn: () => void, ms: number) => ScheduleHandle
heartbeatIntervalMs?: number
}
export interface MuxSession {
openStream(open: MuxOpen): MuxStreamHandle
onWire(buf: Uint8Array): void
drain(lastStreamId: number, reason: number): void
close(): void
}
interface StreamCtx {
state: StreamState
readonly handle: MuxStreamHandle
sendBuffer: Uint8Array[]
dataSub: ((payload: Uint8Array) => void) | null
closeSub: ((rst: boolean) => void) | null
}
const EMPTY = new Uint8Array(0)
export function createMuxSession(deps: MuxSessionDeps): MuxSession {
const flow: FlowController = createFlowController()
const streams = new Map<number, StreamCtx>()
let pending: Uint8Array = EMPTY
let nextStreamId = 1 // relay allocates monotonic, never reused
let draining = false
let closed = false
const heartbeat: Heartbeat = createHeartbeat({
sendPing: (token) => sendFrame('ping', 0, token, false, false),
onDead: () => deps.onDead(),
...(deps.schedule ? { schedule: deps.schedule } : {}),
...(deps.heartbeatIntervalMs !== undefined ? { intervalMs: deps.heartbeatIntervalMs } : {}),
})
function sendFrame(
type: MuxFrameType,
streamId: number,
payload: Uint8Array,
fin: boolean,
rst: boolean,
): void {
if (closed) return
const header: MuxFrameHeader = {
version: 1,
type,
fin,
rst,
streamId,
payloadLen: payload.length,
}
deps.sendWire(encodeMuxFrame(header, payload))
}
function makeHandle(streamId: number): MuxStreamHandle {
return {
streamId,
writeData: (payload) => writeData(streamId, payload),
close: (rst = false) => localClose(streamId, rst),
onData: (cb) => {
const ctx = streams.get(streamId)
if (ctx) ctx.dataSub = cb
},
onClose: (cb) => {
const ctx = streams.get(streamId)
if (ctx) ctx.closeSub = cb
},
}
}
function registerStream(streamId: number, state: StreamState): StreamCtx {
const handle = makeHandle(streamId)
const ctx: StreamCtx = { state, handle, sendBuffer: [], dataSub: null, closeSub: null }
streams.set(streamId, ctx)
flow.registerStream(streamId, deps.initialWindowBytes)
return ctx
}
function writeData(streamId: number, payload: Uint8Array): boolean {
const ctx = streams.get(streamId)
if (ctx === undefined || isTerminal(ctx.state)) return false
if (payload.length > deps.maxFrameBytes) return false // never emit an over-ceiling frame
if (!flow.canSend(streamId, payload.length)) {
ctx.sendBuffer.push(payload) // backpressure: buffer until WINDOW_UPDATE
return false
}
flow.consumeSendCredit(streamId, payload.length)
sendFrame('data', streamId, payload, false, false)
return true
}
function flushBuffer(streamId: number): void {
const ctx = streams.get(streamId)
if (ctx === undefined) return
while (ctx.sendBuffer.length > 0) {
const next = ctx.sendBuffer[0]!
if (!flow.canSend(streamId, next.length)) break
ctx.sendBuffer.shift()
flow.consumeSendCredit(streamId, next.length)
sendFrame('data', streamId, next, false, false)
}
}
function localClose(streamId: number, rst: boolean): void {
const ctx = streams.get(streamId)
if (ctx === undefined) return
sendFrame('close', streamId, EMPTY, !rst, rst)
cleanupStream(streamId)
}
function cleanupStream(streamId: number): void {
flow.releaseStream(streamId)
streams.delete(streamId)
}
/** RST exactly ONE stream (illegal transition / unknown stream / ceiling) — tunnel stays up. */
function rstStream(streamId: number): void {
const ctx = streams.get(streamId)
sendFrame('close', streamId, EMPTY, false, true)
if (ctx) {
if (ctx.closeSub) ctx.closeSub(true)
else deps.onClose(streamId, true)
}
cleanupStream(streamId)
}
function deliverData(ctx: StreamCtx, streamId: number, payload: Uint8Array): void {
if (ctx.dataSub) ctx.dataSub(payload)
else deps.onData(streamId, payload)
// Receiver-side replenishment: grant credit back once the threshold is crossed.
const replenish = flow.onDelivered(streamId, payload.length)
if (replenish > 0) sendFrame('windowUpdate', streamId, encodeWindowUpdate(replenish), false, false)
}
function dispatch(header: MuxFrameHeader, payload: Uint8Array): void {
const { type, streamId, fin, rst } = header
// Connection-level control (streamId 0).
if (streamId === 0) {
if (type === 'ping') sendFrame('pong', 0, payload, false, false)
else if (type === 'pong') heartbeat.onPong(payload)
else if (type === 'goaway') draining = true
return
}
if (type === 'open') {
if (deps.role !== 'agent') return // relay never receives OPEN
if (streams.get(streamId) !== undefined) {
rstStream(streamId) // re-OPEN of a live stream is illegal
return
}
const open = decodeOpen(payload)
const ctx = registerStream(streamId, 'open')
deps.onOpen(open, ctx.handle)
return
}
const ctx = streams.get(streamId)
if (ctx === undefined) {
// DATA/CLOSE/WU for an unknown/closed stream → RST that stream only.
sendFrame('close', streamId, EMPTY, false, true)
return
}
const transition = nextStreamState(ctx.state, type, fin, 'inbound')
if ('illegal' in transition) {
rstStream(streamId)
return
}
ctx.state = transition.next
if (type === 'data') {
deliverData(ctx, streamId, payload)
} else if (type === 'windowUpdate') {
flow.grantCredit(streamId, decodeWindowUpdate(payload))
flushBuffer(streamId)
} else if (type === 'close') {
if (ctx.closeSub) ctx.closeSub(rst)
else deps.onClose(streamId, rst)
cleanupStream(streamId)
}
}
return {
openStream(open) {
if (draining || closed) throw new Error('session draining/closed: cannot open new stream')
const streamId = nextStreamId++
const ctx = registerStream(streamId, 'open')
const full: MuxOpen = { ...open, streamId }
sendFrame('open', streamId, encodeOpen(full), false, false)
heartbeat.start()
return ctx.handle
},
onWire(buf) {
if (closed) return
heartbeat.start()
pending = pending.length === 0 ? buf : concatBytes([pending, buf])
for (;;) {
if (pending.length < MUX_HEADER_BYTES) break
let header: MuxFrameHeader
try {
header = decodeHeader(pending)
} catch {
// Unrecoverable framing error — drop the tunnel's buffer (do NOT parse further).
pending = EMPTY
break
}
try {
assertWithinFrameCeiling(header.payloadLen, deps.maxFrameBytes)
} catch {
if (header.streamId > 0) rstStream(header.streamId)
else deps.onDead()
pending = EMPTY
break
}
const total = MUX_HEADER_BYTES + header.payloadLen
if (pending.length < total) break // wait for the rest of the payload
const payload = pending.slice(MUX_HEADER_BYTES, total)
pending = pending.slice(total)
dispatch(header, payload)
}
},
drain(lastStreamId, reason) {
draining = true
const label = GOAWAY_CODE_TO_REASON[reason]
if (label !== undefined) sendFrame('goaway', 0, encodeGoaway(lastStreamId, label), false, false)
},
close() {
closed = true
heartbeat.stop()
streams.clear()
pending = EMPTY
},
}
}