Freeze a shared design system (DesignSystem/{Tokens,Typography,StatusStyle,
Primitives}.swift): indigo #7C8CFF accent (root .tint), semantic status colors,
2-4-8-12-16-20-24 spacing + sm8/md12/lg16 radii scale, SF Mono tabular numbers,
reduce-motion-gated animations, haptics, reusable StatusBadge/TelemetryChip/Card/
SectionHeader/DSButtonStyle/ContinueLastBanner. Every changed view consumes tokens
— no hardcoded colors/spacing.
Applied across all surfaces (visual only — zero behavior/logic change, all suites
green): session list rows + status system (shape+color, not color-alone) +
telemetry chips + thumbnail placeholders; terminal gate card (≥44pt approve/reject)
+ keybar + reconnect + quick-reply + digest + SwiftTerm accent theme; pairing hero
+ warning tiers + Projects cards + Timeline/Diff; nav chrome + iPad split placeholder
+ privacy shade + motion. Chinese gate copy. UX finding fixed: timeline class colors
now via DS.Palette (+timelineTool/timelineUser tokens).
Design review 8.5/10. Verified: iPhone 16 290 + iPad Pro 11 290 tests green;
packages + integration green; consistency audit ~clean; zero changes under
ios/Packages, src/, public/.
109 lines
4.2 KiB
Swift
109 lines
4.2 KiB
Swift
import SessionCore
|
|
import SwiftUI
|
|
|
|
/// Copy + wire pairing for one gate button — the SINGLE label source for both
|
|
/// gate surfaces (`GateBanner`, `PlanGateSheet`). Labels mirror
|
|
/// public/tabs.ts:334-350 byte-for-byte; the affordance→ClientMessage mapping
|
|
/// itself is frozen in SessionCore (`GateState.Affordance.clientMessage`).
|
|
struct GateChoiceSpec: Equatable {
|
|
let label: String
|
|
let affordance: GateState.Affordance
|
|
|
|
/// Ordered button set for `gate` (tool → two, plan → three), driven by the
|
|
/// frozen `GateState.affordances` list.
|
|
static func specs(for gate: GateState) -> [GateChoiceSpec] {
|
|
gate.affordances.map { GateChoiceSpec(label: label(for: $0), affordance: $0) }
|
|
}
|
|
|
|
static func label(for affordance: GateState.Affordance) -> String {
|
|
switch affordance {
|
|
case .approveAuto: return "✓ Approve + Auto"
|
|
case .approveReview: return "✓ Approve + Review"
|
|
case .keepPlanning: return "✎ Keep Planning"
|
|
case .approve: return "✓ Approve"
|
|
case .reject: return "✗ Reject"
|
|
}
|
|
}
|
|
}
|
|
|
|
/// T-iOS-14 · Two-button banner for an ordinary TOOL gate (plan gates get the
|
|
/// three-way `PlanGateSheet`). Render-only: state lives in `GateViewModel`.
|
|
/// Every tap reports the affordance PLUS the epoch of the gate THIS banner
|
|
/// rendered — the VM drops stale taps (first-line guard); wiring into
|
|
/// TerminalScreen is T-iOS-15.
|
|
struct GateBanner: View {
|
|
let gate: GateState
|
|
let onDecide: (GateState.Affordance, Int) -> Void
|
|
|
|
private enum Copy {
|
|
/// Chinese lead-in above the (web-mirrored) English tool line — makes the
|
|
/// "this needs me" intent unmissable at a glance.
|
|
static let heading = "需要你的确认"
|
|
}
|
|
|
|
private enum Metrics {
|
|
static let messageLineLimit = 2
|
|
}
|
|
|
|
/// Banner headline, mirror of public/tabs.ts:329:
|
|
/// `Claude wants to use ${pendingTool ?? 'a tool'}`. `detail` is
|
|
/// server-supplied display text (untrusted) — rendered as plain Text only.
|
|
static func message(for gate: GateState) -> String {
|
|
"Claude wants to use \(gate.detail ?? "a tool")"
|
|
}
|
|
|
|
/// A prominent Card (the gate is THE core action — approve/reject a shell
|
|
/// command). An amber "needs me" badge heads it, the tool line reads big and
|
|
/// clear, and full-width DS buttons give unmissable tap targets.
|
|
var body: some View {
|
|
Card {
|
|
VStack(alignment: .leading, spacing: DS.Space.md12) {
|
|
header
|
|
Text(Self.message(for: gate))
|
|
.font(DS.Typography.body.weight(.semibold))
|
|
.foregroundStyle(DS.Palette.textPrimary)
|
|
.lineLimit(Metrics.messageLineLimit)
|
|
.fixedSize(horizontal: false, vertical: true)
|
|
buttonRow
|
|
}
|
|
}
|
|
.accessibilityElement(children: .contain)
|
|
}
|
|
|
|
private var header: some View {
|
|
HStack(spacing: DS.Space.sm8) {
|
|
StatusBadge(status: .pendingApproval)
|
|
Text(Copy.heading)
|
|
.font(DS.Typography.caption)
|
|
.foregroundStyle(DS.Palette.textSecondary)
|
|
}
|
|
}
|
|
|
|
private var buttonRow: some View {
|
|
HStack(spacing: DS.Space.sm8) {
|
|
ForEach(GateChoiceSpec.specs(for: gate), id: \.affordance) { spec in
|
|
decisionButton(spec)
|
|
}
|
|
}
|
|
}
|
|
|
|
private func decisionButton(_ spec: GateChoiceSpec) -> some View {
|
|
Button(spec.label) {
|
|
onDecide(spec.affordance, gate.epoch) // epoch of the RENDERED gate
|
|
}
|
|
.buttonStyle(DSButtonStyle(kind: kind(for: spec.affordance)))
|
|
.accessibilityIdentifier("gate.decision.\(spec.affordance)")
|
|
}
|
|
|
|
/// Approve reads as the accent-filled primary, Reject as the destructive
|
|
/// red; Keep Planning (never on a tool gate, but mapped for completeness)
|
|
/// is the tinted secondary.
|
|
private func kind(for affordance: GateState.Affordance) -> DSButtonStyle.Kind {
|
|
switch affordance {
|
|
case .approve, .approveAuto, .approveReview: return .primary
|
|
case .reject: return .destructive
|
|
case .keepPlanning: return .secondary
|
|
}
|
|
}
|
|
}
|