fix(qa): 实施 4 组设计型 QA 项——规则删除/codex 角色/大纲卷过滤/文风回炉锚点
#5 规则 DELETE + id:暴露 RuleView.id(PK);新增 DELETE /projects/{id}/rules/{rule_id} (项目/规则不存在→404,成功→204,按 (id,project_id) 限定);rule_repo 加 list_for_project/delete;RulesPage 每条加删除(乐观删+回滚+toast)。assemble 侧 RuleView(缓存前缀)不动,列表另立 RuleListItemView。 #7 codex 角色 relations:写侧本已持久化、读端点 _existing_characters 硬编码 []。 加 _relations_from_jsonb 解析 {name,kind,note},CodexPage 渲染关系 chip。 #8 角色入库幂等:SqlCharacterWriteRepo.create 改 (project_id,name) app 层 upsert—— 重复入库改更新而非插入;不加 UNIQUE/迁移(线上已有重复行会让约束迁移失败)。 #1 大纲卷过滤:GET /outline 支持可选 ?volume(无参=全部,向后兼容);OutlineEditor 加「查看:全部/卷N」筛选,与生成目标卷解耦。 H3/#9 文风回炉锚点:StyleDriftSegment 加 text(逐字命中段),style.md 指示审稿输出; 前端按内容锚点定位回炉目标(idx 仅排序),命中失败 → 提示「无法定位该段」而非 静默 no-op。style golden fixture 已重生成。 契约变更已 pnpm gen:api(RuleView.id / DELETE rules / outline ?volume)。无迁移 (alembic 无漂移)。门禁绿:ruff/mypy(210)/alembic/pytest 760 · 前端 tsc/lint/vitest 329。
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@@ -16,6 +16,8 @@ export interface UseRules {
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level: RuleLevel,
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content: string,
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) => Promise<boolean>;
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// 删除一条规则(乐观移除 + 失败回滚 + Toast)。
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remove: (projectId: string, ruleId: string) => Promise<boolean>;
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}
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// 规则页(UX §7):列出 + 新增规则。乐观追加,失败回滚(仿 useForeshadow)。
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@@ -31,7 +33,12 @@ export function useRules(initial: RuleView[]): UseRules {
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return false;
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}
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const snapshot = items;
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const optimistic: RuleView = { level, content: content.trim() };
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// 乐观项需一个临时 id(删除 handle 之前);服务端返回后被权威行替换。
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const optimistic: RuleView = {
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id: crypto.randomUUID(),
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level,
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content: content.trim(),
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};
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setItems((prev) => [...prev, optimistic]);
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setBusy(true);
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try {
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@@ -58,5 +65,29 @@ export function useRules(initial: RuleView[]): UseRules {
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[items, toast],
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);
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return { items, busy, add };
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const remove = useCallback<UseRules["remove"]>(
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async (projectId, ruleId) => {
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const snapshot = items;
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setItems((prev) => prev.filter((r) => r.id !== ruleId));
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setBusy(true);
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try {
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const { error } = await api.DELETE(
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"/projects/{project_id}/rules/{rule_id}",
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{ params: { path: { project_id: projectId, rule_id: ruleId } } },
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);
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if (error) {
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setItems(snapshot); // 回滚
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toast("删除规则失败,请稍后重试。", "error");
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return false;
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}
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toast("已删除规则", "success");
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return true;
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} finally {
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setBusy(false);
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}
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},
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[items, toast],
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);
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return { items, busy, add, remove };
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}
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