Files
writer-work-flow/apps/web/lib/generation/cards.test.ts
Yaojia Wang acde715515 feat(character): appearance/motive 全栈穿线 + motive/traits 口径重切
打通 appearance/motive 从生成→schema→契约→落库→前端整条穿线
(DB 列早在初始迁移、此前一直 NULL,无新迁移),并原子重切人物
内驱口径。

- @llm: CharacterCard/character-gen.md 加 appearance/motive(给默认值守
  解析韧性),重切——动机唯一落 motive、traits 只留核心/表层/阴影三层、
  arc 引用 motive;regen prompt_hashes.json 金标准。
- @backend: CharacterCardView + CharacterWriteRepo/SqlCharacterWriteRepo
  (create + update backfill 分支)+ CharacterWriteFields + 路由双向形变
  与 _existing_characters 带上两字段。
- @frontend: pnpm gen:api 重生成 TS 客户端;CharacterCardItem 展示/编辑
  两字段。
- 测试: schema 默认值/解析、动机不双写重切回归、card_to_view 双向、
  ingest 透传、list 暴露、SqlCharacterWriteRepo create/backfill 真 pg 集成。
2026-07-06 14:36:11 +02:00

241 lines
7.0 KiB
TypeScript

import { describe, expect, it } from "vitest";
import type {
CharacterCardView,
WorldEntityCardView,
} from "@/lib/api/types";
import {
buildCharacterGenerateRequest,
buildCharacterIngestRequest,
buildWorldGenerateRequest,
clampCharacterCount,
errorCode,
extractIngestConflicts,
generationErrorMessage,
MAX_CHARACTER_COUNT,
mergeCharacterCards,
mergeWorldEntities,
MIN_CHARACTER_COUNT,
updateCard,
worldEntityRules,
} from "./cards";
const card = (over: Partial<CharacterCardView> = {}): CharacterCardView => ({
name: "甲",
role: "主角",
appearance: "白衣如雪",
motive: "为家族正名",
backstory: "出身寒门",
arc: "由怯转勇",
...over,
});
describe("buildWorldGenerateRequest", () => {
it("trims brief", () => {
expect(buildWorldGenerateRequest(" 修真世界 ")).toEqual({
brief: "修真世界",
});
});
});
describe("clampCharacterCount", () => {
it("clamps to [MIN, MAX] and rounds", () => {
expect(clampCharacterCount(0)).toBe(MIN_CHARACTER_COUNT);
expect(clampCharacterCount(99)).toBe(MAX_CHARACTER_COUNT);
expect(clampCharacterCount(3.6)).toBe(4);
expect(clampCharacterCount(Number.NaN)).toBe(MIN_CHARACTER_COUNT);
});
});
describe("buildCharacterGenerateRequest", () => {
it("trims brief, clamps count, omits empty role", () => {
expect(buildCharacterGenerateRequest(" 剑修 ", 99)).toEqual({
brief: "剑修",
count: MAX_CHARACTER_COUNT,
});
});
it("includes trimmed role when present", () => {
expect(buildCharacterGenerateRequest("剑修", 2, " 对手 ")).toEqual({
brief: "剑修",
count: 2,
role: "对手",
});
});
});
describe("buildCharacterIngestRequest", () => {
it("copies cards and carries acknowledge flag", () => {
const cards = [card()];
const req = buildCharacterIngestRequest(cards, true);
expect(req.acknowledge_conflicts).toBe(true);
expect(req.cards).toEqual(cards);
expect(req.cards[0]).not.toBe(cards[0]); // immutable copy
});
it("defaults acknowledge to false", () => {
expect(buildCharacterIngestRequest([card()]).acknowledge_conflicts).toBe(
false,
);
});
});
describe("updateCard", () => {
it("returns a new card with patch applied (no mutation)", () => {
const original = card();
const next = updateCard(original, { name: "乙" });
expect(next.name).toBe("乙");
expect(original.name).toBe("甲");
expect(next).not.toBe(original);
});
it("patches appearance/motive without dropping the other fields", () => {
const original = card();
const next = updateCard(original, {
appearance: "玄色劲装",
motive: "复仇",
});
expect(next.appearance).toBe("玄色劲装");
expect(next.motive).toBe("复仇");
expect(next.backstory).toBe(original.backstory);
expect(original.appearance).toBe("白衣如雪"); // no mutation
});
});
describe("extractIngestConflicts", () => {
it("narrows CONFLICT_UNRESOLVED envelope details", () => {
const out = extractIngestConflicts({
error: {
code: "CONFLICT_UNRESOLVED",
details: {
conflicts: [
{ type: "性格漂移", where: "第3章", refs: ["甲"], suggestion: "改" },
"junk",
],
conflict_count: 2,
},
},
});
expect(out).toEqual({
conflictCount: 2,
conflicts: [
{
type: "性格漂移",
where: "第3章",
refs: ["甲"],
suggestion: "改",
original: null,
replacement: null,
},
{
type: "未分类",
where: "",
refs: [],
suggestion: "",
original: null,
replacement: null,
},
],
});
});
it("returns null for non-conflict errors", () => {
expect(extractIngestConflicts({ error: { code: "LLM_UNAVAILABLE" } })).toBeNull();
expect(extractIngestConflicts(null)).toBeNull();
});
it("falls back conflict_count to conflicts length", () => {
const out = extractIngestConflicts({
error: {
code: "CONFLICT_UNRESOLVED",
details: { conflicts: [{ type: "设定违例" }] },
},
});
expect(out?.conflictCount).toBe(1);
});
});
describe("errorCode / generationErrorMessage", () => {
it("extracts code and maps 503 to settings prompt", () => {
expect(errorCode({ error: { code: "LLM_UNAVAILABLE" } })).toBe(
"LLM_UNAVAILABLE",
);
expect(generationErrorMessage({ error: { code: "LLM_UNAVAILABLE" } })).toContain(
"设置",
);
expect(generationErrorMessage({ error: { code: "INTERNAL" } })).toContain(
"重试",
);
});
});
describe("worldEntityRules", () => {
it("returns rules or empty array", () => {
expect(worldEntityRules({ type: "势力", name: "宗门", rules: ["a"] })).toEqual([
"a",
]);
expect(worldEntityRules({ type: "势力", name: "宗门" })).toEqual([]);
});
});
describe("mergeCharacterCards", () => {
it("appends session cards not already in the persisted list", () => {
const persisted = [card({ name: "甲" })];
const session = [card({ name: "乙" })];
const out = mergeCharacterCards(persisted, session);
expect(out.map((c) => c.name)).toEqual(["甲", "乙"]);
});
it("dedups by name (persisted wins, no duplicate on reload echo)", () => {
const persisted = [card({ name: "甲", role: "主角" })];
const session = [card({ name: "甲", role: "对手" })];
const out = mergeCharacterCards(persisted, session);
expect(out).toHaveLength(1);
expect(out[0]?.role).toBe("主角"); // persisted version kept
});
it("returns persisted list when no session cards", () => {
const persisted = [card({ name: "甲" })];
expect(mergeCharacterCards(persisted, [])).toEqual(persisted);
});
it("preserves relations on the merged cards (Codex relation display)", () => {
const persisted = [
card({
name: "甲",
relations: [{ name: "乙", kind: "宿敌", note: "灭门之仇" }],
}),
];
const out = mergeCharacterCards(persisted, []);
expect(out[0]?.relations).toEqual([
{ name: "乙", kind: "宿敌", note: "灭门之仇" },
]);
});
});
describe("mergeWorldEntities", () => {
const entity = (
over: Partial<WorldEntityCardView> = {},
): WorldEntityCardView => ({ type: "势力", name: "宗门", ...over });
it("appends entities not already present (keyed by type+name)", () => {
const persisted = [entity({ name: "天剑宗" })];
const session = [entity({ name: "魔渊" })];
expect(mergeWorldEntities(persisted, session).map((e) => e.name)).toEqual([
"天剑宗",
"魔渊",
]);
});
it("dedups by type+name; same name different type kept separate", () => {
const persisted = [entity({ type: "势力", name: "玄" })];
const session = [
entity({ type: "势力", name: "玄" }),
entity({ type: "地点", name: "玄" }),
];
const out = mergeWorldEntities(persisted, session);
expect(out).toHaveLength(2);
expect(out.map((e) => e.type)).toEqual(["势力", "地点"]);
});
});