M4(文风): style-auditor 双轨(提取指纹/漂移第四审)+ jobs 长任务框架(zombie reaper) + 回炉 refine + GET /style read-back。 M5(生成+扩展): worldbuilder/character-gen(入库 continuity 409 gate + partition_writes 白名单 + schema→JSONB 形变); 网关多 provider 回退链/熔断/能力降级(Anthropic/Gemini 适配器);Skill registry + 表权限沙箱 + 规则; 前端 角色生成器/世界观/Codex/规则页/技能库/⌘K 命令面板。 K1(Kimi Code 订阅接入): OAuth device-flow(kimi-code)+ 静态 Console key(kimi-code-key)两路径; coding 端点 KimiCLI 伪造头(实测 UA allow-list 门禁,缺则 403)+ JSON 模式结构化(thinking ⊥ tool_choice)。 本地联调修复: CORS 中间件;assemble 注入 premise+「写第N章」指令(修空 prompt 400); GET /outline·/draft read-back + 大纲/工作台/审稿页重载;写页 client/server 常量边界 + notFound 健壮化; 字数 toLocaleString locale 水合;审稿页终稿从已存草稿 seed(修 accept 422)。 门禁: backend ruff/mypy(157)/alembic 无漂移/pytest 451 · frontend lint/tsc/vitest/build。 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
200 lines
6.0 KiB
TypeScript
200 lines
6.0 KiB
TypeScript
import { describe, expect, it } from "vitest";
|
|
|
|
import type {
|
|
CharacterCardView,
|
|
WorldEntityCardView,
|
|
} from "@/lib/api/types";
|
|
import {
|
|
buildCharacterGenerateRequest,
|
|
buildCharacterIngestRequest,
|
|
buildWorldGenerateRequest,
|
|
clampCharacterCount,
|
|
errorCode,
|
|
extractIngestConflicts,
|
|
generationErrorMessage,
|
|
MAX_CHARACTER_COUNT,
|
|
mergeCharacterCards,
|
|
mergeWorldEntities,
|
|
MIN_CHARACTER_COUNT,
|
|
updateCard,
|
|
worldEntityRules,
|
|
} from "./cards";
|
|
|
|
const card = (over: Partial<CharacterCardView> = {}): CharacterCardView => ({
|
|
name: "甲",
|
|
role: "主角",
|
|
backstory: "出身寒门",
|
|
arc: "由怯转勇",
|
|
...over,
|
|
});
|
|
|
|
describe("buildWorldGenerateRequest", () => {
|
|
it("trims brief", () => {
|
|
expect(buildWorldGenerateRequest(" 修真世界 ")).toEqual({
|
|
brief: "修真世界",
|
|
});
|
|
});
|
|
});
|
|
|
|
describe("clampCharacterCount", () => {
|
|
it("clamps to [MIN, MAX] and rounds", () => {
|
|
expect(clampCharacterCount(0)).toBe(MIN_CHARACTER_COUNT);
|
|
expect(clampCharacterCount(99)).toBe(MAX_CHARACTER_COUNT);
|
|
expect(clampCharacterCount(3.6)).toBe(4);
|
|
expect(clampCharacterCount(Number.NaN)).toBe(MIN_CHARACTER_COUNT);
|
|
});
|
|
});
|
|
|
|
describe("buildCharacterGenerateRequest", () => {
|
|
it("trims brief, clamps count, omits empty role", () => {
|
|
expect(buildCharacterGenerateRequest(" 剑修 ", 99)).toEqual({
|
|
brief: "剑修",
|
|
count: MAX_CHARACTER_COUNT,
|
|
});
|
|
});
|
|
|
|
it("includes trimmed role when present", () => {
|
|
expect(buildCharacterGenerateRequest("剑修", 2, " 对手 ")).toEqual({
|
|
brief: "剑修",
|
|
count: 2,
|
|
role: "对手",
|
|
});
|
|
});
|
|
});
|
|
|
|
describe("buildCharacterIngestRequest", () => {
|
|
it("copies cards and carries acknowledge flag", () => {
|
|
const cards = [card()];
|
|
const req = buildCharacterIngestRequest(cards, true);
|
|
expect(req.acknowledge_conflicts).toBe(true);
|
|
expect(req.cards).toEqual(cards);
|
|
expect(req.cards[0]).not.toBe(cards[0]); // immutable copy
|
|
});
|
|
|
|
it("defaults acknowledge to false", () => {
|
|
expect(buildCharacterIngestRequest([card()]).acknowledge_conflicts).toBe(
|
|
false,
|
|
);
|
|
});
|
|
});
|
|
|
|
describe("updateCard", () => {
|
|
it("returns a new card with patch applied (no mutation)", () => {
|
|
const original = card();
|
|
const next = updateCard(original, { name: "乙" });
|
|
expect(next.name).toBe("乙");
|
|
expect(original.name).toBe("甲");
|
|
expect(next).not.toBe(original);
|
|
});
|
|
});
|
|
|
|
describe("extractIngestConflicts", () => {
|
|
it("narrows CONFLICT_UNRESOLVED envelope details", () => {
|
|
const out = extractIngestConflicts({
|
|
error: {
|
|
code: "CONFLICT_UNRESOLVED",
|
|
details: {
|
|
conflicts: [
|
|
{ type: "性格漂移", where: "第3章", refs: ["甲"], suggestion: "改" },
|
|
"junk",
|
|
],
|
|
conflict_count: 2,
|
|
},
|
|
},
|
|
});
|
|
expect(out).toEqual({
|
|
conflictCount: 2,
|
|
conflicts: [
|
|
{ type: "性格漂移", where: "第3章", refs: ["甲"], suggestion: "改" },
|
|
{ type: "未分类", where: "", refs: [], suggestion: "" },
|
|
],
|
|
});
|
|
});
|
|
|
|
it("returns null for non-conflict errors", () => {
|
|
expect(extractIngestConflicts({ error: { code: "LLM_UNAVAILABLE" } })).toBeNull();
|
|
expect(extractIngestConflicts(null)).toBeNull();
|
|
});
|
|
|
|
it("falls back conflict_count to conflicts length", () => {
|
|
const out = extractIngestConflicts({
|
|
error: {
|
|
code: "CONFLICT_UNRESOLVED",
|
|
details: { conflicts: [{ type: "设定违例" }] },
|
|
},
|
|
});
|
|
expect(out?.conflictCount).toBe(1);
|
|
});
|
|
});
|
|
|
|
describe("errorCode / generationErrorMessage", () => {
|
|
it("extracts code and maps 503 to settings prompt", () => {
|
|
expect(errorCode({ error: { code: "LLM_UNAVAILABLE" } })).toBe(
|
|
"LLM_UNAVAILABLE",
|
|
);
|
|
expect(generationErrorMessage({ error: { code: "LLM_UNAVAILABLE" } })).toContain(
|
|
"设置",
|
|
);
|
|
expect(generationErrorMessage({ error: { code: "INTERNAL" } })).toContain(
|
|
"重试",
|
|
);
|
|
});
|
|
});
|
|
|
|
describe("worldEntityRules", () => {
|
|
it("returns rules or empty array", () => {
|
|
expect(worldEntityRules({ type: "势力", name: "宗门", rules: ["a"] })).toEqual([
|
|
"a",
|
|
]);
|
|
expect(worldEntityRules({ type: "势力", name: "宗门" })).toEqual([]);
|
|
});
|
|
});
|
|
|
|
describe("mergeCharacterCards", () => {
|
|
it("appends session cards not already in the persisted list", () => {
|
|
const persisted = [card({ name: "甲" })];
|
|
const session = [card({ name: "乙" })];
|
|
const out = mergeCharacterCards(persisted, session);
|
|
expect(out.map((c) => c.name)).toEqual(["甲", "乙"]);
|
|
});
|
|
|
|
it("dedups by name (persisted wins, no duplicate on reload echo)", () => {
|
|
const persisted = [card({ name: "甲", role: "主角" })];
|
|
const session = [card({ name: "甲", role: "对手" })];
|
|
const out = mergeCharacterCards(persisted, session);
|
|
expect(out).toHaveLength(1);
|
|
expect(out[0].role).toBe("主角"); // persisted version kept
|
|
});
|
|
|
|
it("returns persisted list when no session cards", () => {
|
|
const persisted = [card({ name: "甲" })];
|
|
expect(mergeCharacterCards(persisted, [])).toEqual(persisted);
|
|
});
|
|
});
|
|
|
|
describe("mergeWorldEntities", () => {
|
|
const entity = (
|
|
over: Partial<WorldEntityCardView> = {},
|
|
): WorldEntityCardView => ({ type: "势力", name: "宗门", ...over });
|
|
|
|
it("appends entities not already present (keyed by type+name)", () => {
|
|
const persisted = [entity({ name: "天剑宗" })];
|
|
const session = [entity({ name: "魔渊" })];
|
|
expect(mergeWorldEntities(persisted, session).map((e) => e.name)).toEqual([
|
|
"天剑宗",
|
|
"魔渊",
|
|
]);
|
|
});
|
|
|
|
it("dedups by type+name; same name different type kept separate", () => {
|
|
const persisted = [entity({ type: "势力", name: "玄" })];
|
|
const session = [
|
|
entity({ type: "势力", name: "玄" }),
|
|
entity({ type: "地点", name: "玄" }),
|
|
];
|
|
const out = mergeWorldEntities(persisted, session);
|
|
expect(out).toHaveLength(2);
|
|
expect(out.map((e) => e.type)).toEqual(["势力", "地点"]);
|
|
});
|
|
});
|