Comprehensive GSD analysis: 15 sections covering core philosophy (fresh context per agent), 5 methodologies (dream extraction, goal-backward verification, nyquist validation, wave execution, checkpoints), full command reference (37+), agent system (16 agents with model routing), config system, git integration, state management, session continuity, community best practices, pitfalls, framework comparison (GSD vs ECC vs BMAD vs SpecKit), and 4 detailed practical examples (new project, brownfield, debugging, quick tasks). Three zettelkasten notes: context rot vs window isolation tradeoffs, goal-backward vs forward verification, plans-as-prompts design pattern.
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created, type, tags, source
| created | type | tags | source | |||
|---|---|---|---|---|---|---|
| 2026-03-20 10:03 | zettel |
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https://github.com/gsd-build/get-shit-done |
Plans as Prompts 设计模式
GSD 中 PLAN.md 不是"被转化为 prompt 的文档"——它就是 prompt。XML 结构(<task>, <action>, <verify>, <done>)直接指导执行器的行为。
这个设计消除了"文档到 prompt 的翻译损失": 传统方式需要一个中间步骤把文档理解为指令,每次翻译都引入歧义。Plans as Prompts 让计划者直接写执行指令,跳过翻译。
关键约束使这成为可能:
- 每个计划 ≤ 50% 上下文预算(确保执行器有足够空间思考)
- XML 结构强制精确性(不是自然语言的模糊描述)
<verify>块要求每个任务都有可执行的验证命令<done>块定义明确的完成状态
更广泛的启示: 当 AI Agent 是执行者时,规划文档应该以 Agent 的"母语"(结构化 prompt)书写,而非以人类的可读性为优先。